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Class | Knight |
Gender | Male | |
Age | 48 | |
Nation | Saint West | |
Race | Human | |
Character Voice | Ji-yoon Lee | |
The Second of the Five Greatest Generals of Saint West.
Valarr was born in a promising noble family. Since his childhood, the support from his family enabled his talents to reach to their fullest potential. When Valarr became an adult, he was already a promising knight who made his name throughout the Kingdom with his marvelous battle skills. Until this time, Valarr was an extraordinary knight trusted by seniors and respected by juniors. However, the final match of jousting at the National Memorial Festival changed his life. Valarr was humiliatingly defeated by Garff, a commoner who could become a knight thanks to Valarr’s recommendation. The former King's attention to Valarr moved to the commoner, who was only an obscure knight but defeated the most prominent one. Valarr's mind started to deteriorate as he watched the King favoring Garff. Blinded with jealousy and envy, Valarr Valarr tried to surpass Garff by whatever the cost. As all his attempts failed, it became even harder for him to reclaim the No. 1 position. The King was disappointed that Valarr lost his cleverness and became enslaved to his jealousy and sense of inferiority. Gradually, even people around Valarr began to turn their backs on him. However, since Valarr's mind was completely crooked, he could not see what was going on around him. Thinking that everything will return to normal if he can just beat Garff, he is still obsessed with taking over the position of the First of the Five Greatest Generals of Saint West. |
Battle Power | 201,958 |
HP | 4,878 |
Attack | 575 |
Min. Attack | 518 |
Max. Attack | 631 |
Defense | 1,034 |
Hit | 107 |
Dodge | 100 |
Critical Hit | 60 |
Block | 120 |
Attack Speed | 74 |
Critical Damage | 150% |
Block Defense Rate | 50% |
Luck | 0 |
Deals 431 - 517 Physical damage.
Deals damage (30%) and afflicts Stun to the attacker upon taking damage (5 turn(s)) when hit.
Gains Mana (1 mana) additionally if the target's Health is at 80% or more.
Removes 1 mana from the target and then Gains Mana (1 mana) to you if the targets Health is at 30% or less.
Executioner
Grants additional effects to you if receives a Command depending on the state of the target that was struck by the skill.
Impact
All other targets with the Executioner mark lose 20% of their Attack if a target marked with Executioner dies.
Unleash Potential Effect
[Over Time Effect] Reduces all ally's damage by 15% (can't be stacked).
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