Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Dimension Leap
[Mark] Increases Dodge for self by 40 and Attack by 1000 when attacked. All Dimension Leap mark on self are removed after a successful Dodge (stacks up to 4 times).
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Dimension Leap
[Mark] Increases Dodge for self by 40 and Attack by 1000 when attacked. All Dimension Leap mark on self are removed after a successful Dodge (stacks up to 4 times).
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gain Mana (1 mana) if target dies while marked.
Gain Mana (1 mana) if Health of target is at 70% or more.
Grace of Mana
[Over Time Effect] Grants 1 mana permanently to all allies.
Soul Bond
Grants allies with less Attack than self with the Soul Bond mark and heals 30% of missing Health every turn, reduces Magic Damage taken by 30%.
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack Gains Mana (1 mana) if target dies while marked.
Superstar
Afflicts the Attention mark for 7 turns to the target when the skill hits.
Increases over time damage on the target with Attention by 100%.
Fan Meeting
Afflicts the Anti-fan mark to the target when attacked.
Triggers Double-Team on all living allies if the Health of enemy with Anti-fan is 30% or lower (once every 7 turns).
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Gains Mana (1 mana) if Health of target is at 70% or more.
Grace of Mana
[Over Time Effect] Grants 1 mana permanently to all allies.
Soul Bond
Grants allies with less Attack than self with the Soul Bond mark and heals 30% of missing Health every turn, reduces Magic Damage taken by 30%.
Unleash Potential Effect
Deals additional 1,000 Piercing damage when attacking enemy.
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Heart Strike
Afflicts Heart Strike Lv. 1 to 1 enemy with the highest Health when the battle starts.
Increase level of mark when a target with the mark is damaged by an ally with the Heart Strike skill.
Obtain 1 mana per enemy mark level at beginning of turn.
The effect of the mark increases as the level increases and it stacks (All effects can't be removed).
Afflicts Heart Strike Lv.l to 1 enemy with the highest Health upon marked target’s death.
Heart Strike Lv. 1
[Debuff] Decreases 20 Attack Speed of the target.
Heart Strike Lv. 2
[Debuff] Decreases 1,000 Defense of the target.
Heart Strike Lv. 3
Deals 200% damage to all enemies upon activation.
[Status Effect] Afflicts target with Blind.
[Over Time] Afflicts 2,000 damage to target every turn.
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gain Mana (1 mana) if target dies while marked.
Gain Mana (1 mana) if Health of target is at 70% or more.
The Great One
[Over Time Effect] Grants the The Great One mark to the 4 highest Attack hero in the same row as self If an ally with the The Great One mark is attacked it grants the Dragon's Blood mark (only once per turn, excludes damage from Wrath).
Dragon Blood
If the marked target is attacked again while the mark is activated gain Dragon Blood +1 (Max 7)
If the marked target doesn't take a hit for 2 turns lose all Dragon Blood marks.
Wrath
Once every turn, upon taking damage, allies marked with Dragon Blood will Counter dealing 50% damage for every Dragon Blood mark on them.
Dragon Scale
Once every tum, upon taking damage, grants a barrier of 100% of own Defense for each Dragon Blood mark to all Dragon Blood marked allies for 10 turns (can't be stacked).
Guardian Star
[Mark] Increases Attack Speed by 32 and Accuracy by 100 when the battle begins (removed when Health drops below 5%).
Restore 100% of Health when the Tranquil effect is removed.
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Shelter Investigator IV
Increases damage by 200% against Monomos with Nature Barrier.
Unleash Potential Effect
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Gains Mana (1 mana) if Health of target is at 70% or more.
Shelter Investigator IV
Increases damage by 200% against Monomos with Nature Barrier.
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Unleash Potential Effect
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Gains Mana (1 mana) if Health of target is at 70% or more.
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Shelter Investigator V
Increases damage by 200% against Monomos with Machine Barrier.
Unleash Potential Effect
Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Gains Mana (1 mana) if Health of target is at 70% or more.
Shelter Investigator V
Increases damage by 200% against Monomos with Machine Barrier.