Filter Master's Footsteps Heroes


Skill Area

Skill Target

Skill Type

Skill Keyword

Master's Footsteps

Finishing Blow 3


Attacks if an enemy takes damage and its Health drops to 10% or less.
Gains Mana (1 mana).

Student Becomes the Master
[Mark] Increases own Attack by 20% when effected by Master’s Footsteps everytime the turn resets (can be stacked up to 4 times).

Unleash Potential Effect

Deals additional 1,000 Piercing damage when attacking enemy.

First Aid 3


Grants Heal (100% of Attack) to an ally if they take damage and their Health drops under 20%.
Gain Mana (1 mana) if the caster’s Health is less than 20% when triggered.
Gain Mana (1 mana) if the caster’s Health is more than 70% when triggered.

Spring Wind
When effected by Master's Footsteps, the caster grants an effect that increases Nullify Heal Immunity and Health Regenerating by 100% to all allies who are also effected by Master’s Footsteps.

Unleash Potential Effect

[Over Time Effect] Reduces damage against all allies by 30% (can't be stacked).

Counter 3


Counters upon taking damage.
Gain Mana (1 mana) if target dies.
Gain Mana (1 mana) if Health of target is at 70% or more.

Flow of Mana
[Over Time Effect] Back row allies permanently gain 1 mana.

Master's Footsteps
Grant Master’s Footsteps to ally with lower defense than the caster

Afflicts target with Prey mark when the skill hits.
Grants turn reset for the allies except the caster possessing Master’s Footsteps when the ally attack an enemy marked with Prey (can be activated 1 time per hero for each round).

Reduces own received damage by 90% when all allies except the caster with the Master’s Footsteps effect survive.

Unleash Potential Effect

Grants Mana to self when the round starts (1).