Tranquil - Skill Keyword | Exos Heroes Database Tranquil - Skill Keyword | Exos Heroes Database

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Skill Keyword

Tranquil

Mana Utilization 3

Lv.1

Increases Attack based on allies' mana count.
Gain Mana (1 mana) if allies' mana count is at 10 or more on turn.
Gain Mana (1 mana) if enemies’ mana count is at 10 or more on turn.

Breath of Mana
[Over Time Effect] Front row allies permanently gain 1 mana.

Tranquil
Grants allies with less Attack than self with the Tranquil mark and protects from death (1 time).

Dimensional Resonance

Lv.1

[All] Deals 357% damage to all enemies.
[Walk] If marked with Tranquil, randomly destroys 3 of the enemy's Guardian Stones.

Mana Utilization 3

Lv.1

Increases Attack based on allies' mana count.
Gain Mana (1 mana) if allies' mana count is at 10 or more on turn.
Gain Mana (1 mana) if enemies’ mana count is at 10 or more on turn.

Breath of Mana
[Over Time Effect] Front row allies permanently gain 1 mana.

Tranquil
Grants allies with less Attack than self with the Tranquil mark and protects from death (1 time).

Himingleva
[Over Time Effect] Increases Health of all allies except self by 20%.

Galactic Baptism

Lv.1

[All] Deals 124% Piercing damage to all enemies.
[Mark] Reduces the target’s Accuracy / Evasion by 100 (removed when the target takes damage).
[Bite!] If marked with Tranquil, deals 50% additional damage for each mana the target has.

Starlight Showers

Lv.1

[Single] Deals 300% damage to 1 enemy.
[Mark] Reduces the target’s Accuracy / Evasion by 100 (removed when the target takes damage).
[Self] Grants Status Effect Immunity to self for 12 turn(s).
[Bite!] If marked with Tranquil, deals 50% additional damage for each mana the target has.

Focused Shot 3

Lv.1

Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gain Mana (1 mana) if target dies while marked.
Gain Mana (1 mana) if Health of target is at 70% or more.

The Great One
[Over Time Effect] Grants the The Great One mark to the 4 highest Attack hero in the same row as self If an ally with the The Great One mark is attacked it grants the Dragon's Blood mark (only once per turn, excludes damage from Wrath).

Dragon Blood
If the marked target is attacked again while the mark is activated gain Dragon Blood +1 (Max 7)
If the marked target doesn't take a hit for 2 turns lose all Dragon Blood marks.

Wrath
Once every turn, upon taking damage, allies marked with Dragon Blood will Counter dealing 50% damage for every Dragon Blood mark on them.

Dragon Scale
Once every tum, upon taking damage, grants a barrier of 100% of own Defense for each Dragon Blood mark to all Dragon Blood marked allies for 10 turns (can't be stacked).

Guardian Star
[Mark] Increases Attack Speed by 32 and Accuracy by 100 when the battle begins (removed when Health drops below 5%).
Restore 100% of Health when the Tranquil effect is removed.

Brutal Thrashing

Lv.1

[All] Deals 357% damage to all enemies.
[Walk] If marked with Tranquil, randomly destroys 3 of the enemy’s Guardian Stones.

Unleash Potential Effect

Deals additional 75% of own Defense when the attack hits.

Upside-Down Break

Lv.1

[Single] Deals 750% damage to 1 enemy.
[Walk] If marked with Tranquil, randomly destroys 3 of the enemy’s Guardian Stones.

Unleash Potential Effect

Deals additional 60% of own Defense when the attack hits.

Summon UIoom

Lv.1

[All] Deals 249% Piercing damage to all enemies .
[Bite!] If you're marked with Tranquil, deals 50% additional damage for each mana the target has.

Unleash Potential Effect

[Special] Afflicts the target with Bind for 3 turn(s) when the attack hits (can't be removed).

Verdant Fire

Lv.1

[Single] Deals 187% damage to 1 enemy.
[Over Time] Poisons the target, dealing 82% damage every turn for 3 turn(s).
[Bite!] If you're marked with Tranquil, deals 50% additional damage for each mana the target has.

Unleash Potential Effect

[Special] Afflicts the target with Bind for 2 turn(s) when the attack hits (can't be removed).

Mana Utilization 3

Lv.1

Increases Attack based on allies' mana count.
Gain Mana (1 mana) if allies' mana count is at 10 or more on turn.
Gain Mana (1 mana) if enemies’ mana count is at 10 or more on turn.

Breath of Mana
[Over Time Effect] Front row allies permanently gain 1 mana.

Tranquil
Grants allies with less Attack than self with the Tranquil mark and protects from death (1 time).

Unleash Potential Effect

Grants Mana to self when the round starts (1).