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Skill Keyword

Mark

Thrust

Lv.1

Upon taking damage, deals damage (30%) and afflicts Stun on the attacker for (5 turn(s)) when the attack hits.

Heart Strike
Afflicts Heart Strike Lv. 1 to 1 enemy with the highest current Health when the battle starts.
Increases level of the mark when a marked target is damaged by an ally with the Heart Strike skill.
Gains 1 mana per enemy mark level at start of turn.
The mark's effect stacks as the level increases (all effects can’t be removed).
Afflicts Heart Strike Lv.1 to 1 enemy with the highest current Health when a marked target dies.

Heart Strike Lv. 1
[Debuff] Decreases Attack Speed of target by 20.

Heart Strike Lv. 2
[Debuff] Decreases Defense of target by 1,000.

Heart Strike Lv. 3
Deals 200% damage to all enemies upon activation.
[Status Effect] Afflicts the targets with Blind.
[Over Time] Deals 2,000 damage to the targets every turn.

First Aid 2

Lv.1

Grants Heal (100% of Attack) to an ally if they take damage and their Health drops under 20%.
Gains Mana (1 mana) if the caster’s Health is at 20% or less when triggered.

Sound Fever
[Mark] Increases Attack Speed of all back row allies by 5 if any, living or dead, enemies are Disheartened at the start of every turn (resets upon moving to the next wave).

Encore Stage
[All] Heals 100% Health to all allies upon dying.

Fan Service
[Over Time Effect] Disheartened front row enemies receive 40% increased damage and all damage against the targets are applied as Piercing damage.

Little Star
[Special] At the beginning of a round, reduces received damage by 10% for each living ally except the caster (reduces up to 40%).

Nature's Judgment

Lv.1
Burst

[All] Deals 127% damage to all enemies.
[All] Heals all allies by 24% of own maximum Health when the attack hits.
[Cleanse] Cleanses all debuffs and damage over time effects from healed targets.
[Mark] If the healed target's Health is 50% or more, grants Reversion mark.

Absolute Prophecy

Lv.1

[Single] Deals 150% damage to 1 enemy.
[Mark]
Afflicts all enemies except the target with Prophecy of Decline mark. If a target marked with Prophecy of Decline attacks you, reduces damage received by 50%.
[Single] Heals 1 ally by 29% of own maximum Health when the attack hits.
[Cleanse] Cleanses all debuffs and damage over time effects from the healed target.

First Aid 3

Lv.1

Grants Heal (100% of Attack) to an ally if they take damage and their Health drops under 20%.
Gain Mana (1 mana) if the caster’s Health is less than 20% when triggered.
Gain Mana (1 mana) if the caster’s Health is more than 70% when triggered.

Dragon Knight Blessing
Increases damage dealt to dragons with the Dragon Scale of Order activated by 250%.

Head Dragon Knight
[All] Decreases damage from Raging Breath by 50% Increases damage reduce effect to the ally with Dragon Knight Blessing by 20% additional.
(Can't apply with another Head Dragon Knight effect).

Dimension Leap
[Mark] Increases Dodge for self by 40 and Attack by 1000 when attacked. All Dimension Leap mark on self are removed after a successful Dodge (stacks up to 4 times).

Guardian of Prophecy
[Over Time Effect] Increases Defense of all allies by 20%.

Overturned Fate
2 times a round, when an ally is damaged and their Health falls below 30%, heals the Health of 1 ally with the most missing Health by 60% of the target's maximum Health.

Rewind
When the Health of an ally marked with Reversion falls below 50%, heals the target by 30% of the target's maximum Health and removes all Reversion marks.

First Aid 2

Lv.1

Grants Heal (100% of Attack) to an ally if they take damage and their Health drops under 20%.
Gains Mana (1 mana) if the caster’s Health is at 20% or less when triggered.

Shelter Investigator VI
Increases damage by 200% against Monomos without Element Barrier.

Dimension Leap
[Mark] Increases Dodge for self by 40 and Attack by 1000 when attacked. All Dimension Leap mark on self are removed after a successful Dodge (stacks up to 4 times).

Counter 3

Lv.1

Counters upon taking damage.
Gain Mana (1 mana) if target dies.
Gain Mana (1 mana) if Health of target is at 70% or more.

Flow of Mana
[Over Time Effect] Back row allies permanently gain 1 mana.

Dishearten
Afflicts enemies with lower Attack than self with the Dishearten mark and decreases their Dodge by 50 and Defense by 20%.

Focus Fire

Lv.0

Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.

Dimension Leap
[Mark] Increases Dodge for self by 40 and Attack by 1000 when attacked. All Dimension Leap mark on self are removed after a successful Dodge (stacks up to 4 times).

Focus Fire 2

Lv.1

Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.

Dimension Leap
[Mark] Increases Dodge for self by 40 and Attack by 1000 when attacked. All Dimension Leap mark on self are removed after a successful Dodge (stacks up to 4 times).

Protect 3

Lv.1

Grants Share Health to ally with the lowest maximum Health and heals their Health by 30% of the caster's current Health at the beginning of the round.
Gain Mana (1 mana) if Health of target is less than 20%.
Gain Mana (1 mana) if Health of target is more than 70%.

Dragon Knight Blessing
Increases damage dealt to dragons with the Dragon Scale of Order activated by 250%.
[Over Time Effect] Decreases the Enhanced Dragon Fang effect used by the Nature Element Dragon of Order by 20%.

Dimension Leap
[Mark] Increases Dodge for self by 40 and Attack by 1000 when attacked. All Dimension Leap mark on self are removed after a successful Dodge (stacks up to 4 times).

Focus Fire 3

Lv.1

Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gain Mana (1 mana) if target dies while marked.
Gain Mana (1 mana) if Health of target is at 70% or more.

Grace of Mana
[Over Time Effect] Grants 1 mana permanently to all allies.

Soul Bond
Grants allies with less Attack than self with the Soul Bond mark and heals 30% of missing Health every turn, reduces Magic Damage taken by 30%.

Last Chapter

Lv.1

[All] Deals 127% damage to all enemies.
[Debuff] Decreases Attack of all enemies afflicted with Charm by 50% when the attack hits.
[Special] If any of the targets are already Charmed, removes barrier from all Charmed targets and afflicts Nullify Barrier for 10 turns.
[Hallucinate] Reduces Hit by 30 for 4 turn(s) by afflicting the target with Hallucinate mark if the target is Charmed.

Cleanse 3

Lv.1

Cleanses damage over time and debuff effects from allies and Gain Mana (1 mana).
Gain Mana (1 mana) additionally if Health of target is at 20% or less when triggered.
Gain Mana (1 mana) if Health of target is at 70% or more when triggered.

Dimension Leap
[Mark] Increases Dodge for self by 40 and Attack by 1000 when attacked. All Dimension Leap mark on self are removed after a successful Dodge (stacks up to 4 times).

Night Carnival
[Over Time Effect] Increases Critical Hit of all allies by 100%.

Puppet Show
[Mark] Afflicts a Charmed enemy with the Puppet Show mark.
[Debuff] If an enemy marked with Puppet Show dies, reduces Block of all enemies by 25% (stacks up to 4 times).

Finishing Blow 3

Lv.1

Attacks if an enemy takes damage and its Health drops to 10% or less.
Gains Mana (1 mana).

Student Becomes the Master
[Mark] Increases own Attack by 20% when effected by Master’s Footsteps everytime the turn resets (can be stacked up to 4 times).

Unleash Potential Effect

Deals additional 1,000 Piercing damage when attacking enemy.

Counter 3

Lv.1

Counters upon taking damage.
Gain Mana (1 mana) if target dies.
Gain Mana (1 mana) if Health of target is at 70% or more.

Flow of Mana
[Over Time Effect] Back row allies permanently gain 1 mana.

Master's Footsteps
Grant Master’s Footsteps to ally with lower defense than the caster

Prey
Afflicts target with Prey mark when the skill hits.
Grants turn reset for the allies except the caster possessing Master’s Footsteps when the ally attack an enemy marked with Prey (can be activated 1 time per hero for each round).

Guardian
Reduces own received damage by 90% when all allies except the caster with the Master’s Footsteps effect survive.

Unleash Potential Effect

Grants Mana to self when the round starts (1).

Finishing Blow

Lv.1

Attacks if an enemy takes damage and its Health drops to 10% or less.

Superstar
Afflicts the Attention mark for 7 turns to the target when the skill hits.
Increases over time damage on the target with Attention by 100%.

Fan Meeting
Afflicts the Anti-fan mark to the target when attacked.
Triggers Double-Team on all living allies if the Health of enemy with Anti-fan is 30% or lower (once every 7 turns).

Focus Fire 2

Lv.1

Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack Gains Mana (1 mana) if target dies while marked.

Superstar
Afflicts the Attention mark for 7 turns to the target when the skill hits.
Increases over time damage on the target with Attention by 100%.

Fan Meeting
Afflicts the Anti-fan mark to the target when attacked.
Triggers Double-Team on all living allies if the Health of enemy with Anti-fan is 30% or lower (once every 7 turns).

Mana Absorb

Lv.1

Removes buff of an enemy and Gain Mana (1 mana).

Superstar
Afflicts the Attention mark for 7 turns to the target when the skill hits.
Increases over time damage on the target with Attention by 100%.

Fan Meeting
Afflicts the Anti-fan mark to the target when attacked Triggers Double-Team with all living allies if the Health target with Anti-fan is at or less than 30% (once every 7 turns).

Mana Absorb 4

Lv.1

Removes buff of an enemy and Gain Mana (1 mana).
Gain Mana (1 mana) additionally if Health of target is at 80% or more.
Remove 1 mana the target has and then Gain Mana (1 mana) to self if Health of target is at 30% or less.

[Buff] Increases Attack Speed of all allies on the same row as self by 20 for 7 turns. (can't be removed, Increases 2 Attack Speed per buff removed).
[Debuff] Decreases Attack of all targets by 40% for 7 turns. (can't be removed, decreases by extra 2% per buff removed).

Flow of Mana
[Over Time Effect] Back row allies permanently gain 1 mana.

Charm
Afflicts enemies with lower Attack than self with the
Charm mark and decreases their Attack Speed by 30.

Superstar
Afflicts the Attention mark for 7 turns to the target when the skill hits.
Increases over time damage on the target with Attention by 100%.

Fan Meeting
Afflicts the Anti-fan mark to the target when attacked Triggers Double-Team with all living allies if the Health target with Anti-fan is at or less than 30% (once every 7 turns).

Focus Fire 3

Lv.1

Afflicts target with the Focus Fire mark and decreases Dodge/Block for 1 round on basic attack.
Gains Mana (1 mana) when a marked target dies.
Gains Mana (1 mana) if Health of target is at 70% or more.

Grace of Mana
[Over Time Effect] Grants 1 mana permanently to all allies.

Soul Bond
Grants allies with less Attack than self with the Soul Bond mark and heals 30% of missing Health every turn, reduces Magic Damage taken by 30%.

Unleash Potential Effect

Deals additional 1,000 Piercing damage when attacking enemy.

Cleanse

Lv.1

Cleanses damage over time and debuff effects from allies and Gain Mana (1 mana).

Flop-Flop
If the caster has a removable Buff/Recovery/positive effects applied, each valid attack imbues Modification for 3 turns.

Summer’s Blessing
[Special] When the battle starts grant Frost Damage Immunity (1 time) to all allies.
[Buff] Increases target's Attack by 50% for 9 turns when Frost Damage Immunity effect is removed.

Wet Fog
Removes all barriers the enemy has when the enemy uses barrier once per round.
[Mark] When the enemy barrier is removed by the effect of Wet Fog, the defense of all enemies is decreased by 20% of own maximum Health for 9 turns.

Block 2

Lv.1

Afflicts all enemies with Provoke if an ally takes damage and its Health drops to 30% or less (10 turns) and grants Heal Over Time to yourself that heals 20% of current Attack every turn for 5 turns.
Gain Mana (1 mana) if your Health is 20% or less when triggered.

Dragon Knight Blessing
Increases damage dealt to dragons with the Dragon Scale of Order activated by 250%.[Over Time Effect] Decreases the Enhanced Dragon Fang effect used by the Nature Element Dragon of Order by 20%.

Heart Strike
Afflicts Heart Strike Lv. 1 to 1 enemy with the highest Health when the battle starts.
Increase level of mark when a target with the mark is damaged by an ally with the Heart Strike skill.
Obtain 1 mana per enemy mark level at beginning of turn.
The effect of the mark increases as the level increases and it stacks (All effects can't be removed).
Afflicts Heart Strike Lv.l to 1 enemy with the highest Health upon marked target’s death.

Heart Strike Lv. 1
[Debuff] Decreases 20 Attack Speed of the target.

Heart Strike Lv. 2
[Debuff] Decreases 1,000 Defense of the target.

Heart Strike Lv. 3
Deals 200% damage to all enemies upon activation.
[Status Effect] Afflicts target with Blind.
[Over Time] Afflicts 2,000 damage to target every turn.

Final Hit 3

Lv.1

Attacks if an enemy takes damage and its Health drops to
10% or less.
Gain Mana (1 mana).

Branding
Grants a Branding mark when a skill strikes a target afflicted with Charm.
[Mark] Increases 20 Dodge for self when an enemy is marked with Branding.
[Mark] Decreases hit by 10 of the target every turn Removes all Branding marks on enemies when attacked.

Heart Strike
Afflicts Heart Strike Lv. 1 to 1 enemy with the highest Health when the battle starts.
Increase level of mark when a target with the mark is damaged by an ally with the Heart Strike skill.
Obtain 1 mana per enemy mark level at beginning of turn.
The effect of the mark increases as the level increases and it stacks (All effects can't be removed).
Afflicts Heart Strike Lv.l to 1 enemy with the highest Health upon marked target’s death.

Heart Strike Lv. 1
[Debuff] Decreases 20 Attack Speed of the target.

Heart Strike Lv. 2
[Debuff] Decreases 1,000 Defense of the target.

Heart Strike Lv. 3
Deals 200% damage to all enemies upon activation.
[Status Effect] Afflicts target with Blind.
[Over Time] Afflicts 2,000 damage to target every turn.

Counter 2

Lv.1

Counters upon taking damage.
Gain Mana (1 mana) if target dies.

Shelter Investigator VI
Increases damage by 200% against Monomos without Element Barrier.

Heart Strike
Afflicts Heart Strike Lv. 1 to 1 enemy with the highest Health when the battle starts.
Increase level of mark when a target with the mark is damaged by an ally with the Heart Strike skill.
Obtain 1 mana per enemy mark level at beginning of turn.
The effect of the mark increases as the level increases and it stacks (All effects can't be removed).
Afflicts Heart Strike Lv.l to 1 enemy with the highest Health upon marked target’s death.

Heart Strike Lv. 1
[Debuff] Decreases 20 Attack Speed of the target.

Heart Strike Lv. 2
[Debuff] Decreases 1,000 Defense of the target.

Heart Strike Lv. 3
Deals 200% damage to all enemies upon activation.
[Status Effect] Afflicts target with Blind.
[Over Time] Afflicts 2,000 damage to target every turn.