[Single] Increases Attack of 1 ally except the caster by 25% of own Attack for 7 turn(s).
[Remove] Removes all status effects from the target.
[Gain Mana) Target Gains Mana (3 mana).
[Special] Grants Status Effect Immunity (1 time) to the target and resets the target’s turn (resets once per round).
Attacks if an enemy takes damage and its Health drops to 10% or less.
Gains Mana (1 mana).
Student Becomes the Master
[Mark] Increases own Attack by 20% when effected by Master’s Footsteps everytime the turn resets (can be stacked up to 4 times).
Unleash Potential Effect
Deals additional 1,000 Piercing damage when attacking enemy.
Counters upon taking damage.
Gain Mana (1 mana) if target dies.
Gain Mana (1 mana) if Health of target is at 70% or more.
Flow of Mana
[Over Time Effect] Back row allies permanently gain 1 mana.
Master's Footsteps
Grant Master’s Footsteps to ally with lower defense than the caster
Prey
Afflicts target with Prey mark when the skill hits.
Grants turn reset for the allies except the caster possessing Master’s Footsteps when the ally attack an enemy marked with Prey (can be activated 1 time per hero for each round).
Guardian
Reduces own received damage by 90% when all allies except the caster with the Master’s Footsteps effect survive.
Unleash Potential Effect
Grants Mana to self when the round starts (1).
Attacks if an enemy takes damage and its Health drops to
10% or less.
Gain Mana (1 mana).
Harbinger of Awakening
Afflicts Mark of Revenge to an enemy that killed an ally.
This buff is removed when the target with Mark of Revenge is killed or damaged by Harbinger of Awakening and activates the Awakening effects of all allies with the Awakening skill.
Awakening: King of Wasted Red
[Heal] Grants Heal Over Time that heals 25% of Basic Attack every turn.
[Special] Increases Attack Speed by 25 and gains Damage Immunity for 4 turns when Health is at or below 30%.
Counters upon taking damage.
Gain Mana (1 mana) if target dies.
The Great One
[Over Time Effect] Grants the The Great One mark to the 4 highest Attack hero in the same row as self If an ally with the The Great One mark is attacked it grants the Dragon's Blood mark (only once per turn, excludes damage from Wrath).
Dragon Blood
If the marked target is attacked again while the mark is activated gain Dragon Blood +1 (Max 7)
If the marked target doesn't take a hit for 2 turns lose all Dragon Blood marks.
Wrath
Once every turn, upon taking damage, allies marked with Dragon Blood will Counter dealing 50% damage for every Dragon Blood mark on them.
Dragon Scale
Once every tum, upon taking damage, grants a barrier of 100% of own Defense for each Dragon Blood mark to all Dragon Blood marked allies for 10 turns (can't be stacked).
Heir of Dragon Blood
The turn Resets if Disheartened target dies from own attack.