Increases Ally HP in all Battles by 30%
|Arena Off.||Spirit Keep|
|Arena Def.||Magic Keep|
|Faction War||Void Keep|
|Clan Boss||Ice Golem|
Attacks 1 enemy. Heals by 15% of the damage inflicted if this champion has 50% HP or less. Fills this Champion’s Turn Meter by 15% if he has more than 50% HP.
Attacks 1 enemy. Inflicts bonus damage equal to the difference in HP levels between this Champion and the target (+1% damage for every 1% difference). Inflicts bonus damage equal to the difference in the number of buffs on this champion and the target (+10% damage per buff).
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Passive Effect: Places a [Block Damage] Buff on this champion for 1 turn at the start of each round. Active Effect: Blocks incoming damage and places a [Block Damage] Buff on this champion for 1 turn when they receive a hit that would drop their HP below 30%